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Case study · 2022 – Present

TRUCE Software

Taking a connected-worker safety platform from near-zero engagement into a tool employees rely on every day — as the product designer partnering directly with product leadership.

RoleProduct UX/UI Designer
Timeline2022 – Present
PlatformWeb · iOS · Android
FocusProduct · UX/UI · AI
TRUCE Software

Overview

TRUCE Software makes a mobile device management and connected-worker safety platform used by frontline teams. As Product UX/UI Designer, I partner directly with the VP of Product Management to quarterback development across every supporting team — Product, Platform, Web, iOS, and Android — owning the design end to end.

The challenge

The platform had strong underlying capability but almost no day-to-day engagement. Complex safety and device-policy rules made the experience hard to adopt, and delivery was slowed by hand-offs across five separate teams.

  • Turn a powerful-but-unused platform into something people choose to use daily
  • Make complex policy and safety logic feel simple and trustworthy
  • Keep five cross-functional teams aligned on one design direction
App concept designs

Approach & process

I ran a full user-centered process — research, concept, design, prototype, test, iterate — and rebuilt the core flows around what the job actually required. To move faster without losing craft, I introduced AI-powered agents, automations, and design-to-spec pipelines that compress research and hand-off time across teams.

Flows, wireframes and prototypes

The solution

A streamlined, consistent experience across web and mobile that surfaces the right action at the right moment — turning safety compliance from a chore into a utility that supports the work instead of interrupting it.

01 — Product & app design

A daily driver in light and dark.

The mobile experience leads with what a user needs first: compliance status, score, and trend — legible at a glance, comfortable in either theme.

Light mode dashboard
Home dashboard — light
Dark mode dashboard
Home dashboard — dark
All screens

The full screen inventory at a glance.

02 — UX architecture & flows

Mapping the whole journey before a pixel ships.

Every feature starts as a flow. I map the complete journey — permissions, onboarding, escalations, edge cases — so the team aligns on behavior before visual design begins.

The iOS user-flow chart is the master map for the app: every screen, decision, and state in one place. Phase diagrams and interactive prototypes turn the map into something the team can click through.

iOS user flow chart
Phase flow
Multi-phase workflow mapping
iOS prototype
iOS prototype — the flow made tappable
03 — Design system & components

One language across every surface.

Panels, widgets, messaging, compliance and policy components — built as a reusable system so the product stays consistent as it grows.

Panel and widget designs

Panel & widget library — current design alongside messaging, compliance, and policy components.

Escalation message drafts

Escalation & messaging drafts — designing the tone of enforcement.

04 — Data & gamification

Turning compliance into a game worth winning.

Scoring, streaks, and leaderboards reframe safety as progress — giving users a reason to check in and improve.

Gamification scoring system

The scoring model — mapping behavior to a performance curve.

Insight dashboards

Insight dashboards — green-streak, safe-driving performance, and team leaderboards.

05 — Design-to-spec pipeline

Bridging design and engineering.

Beyond the pixels, I built the connective tissue: a standardized, increasingly AI-assisted spec system that hands engineering clean, complete requirements every time.

Spec sheet template

The Product → Engineering spec template — structured requirements, generated fast and consistently.

Outcome

From ignored to indispensable.

0 → DailyEngagement transformed
5 teamsAligned cross-functionally
2025TRUCE President's Award

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